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How to Code Your Dragon

Learn to code through storytelling!

Who is it for: Key stage 1 and reception
Duration: 60 minutes
A cartoon draggon toy with a remote control being pointed at it in a cartoon castle setting.

Learn to code through storytelling!

Using simple coding programmes, your students will guide Ember the Robot Dragon through a series of challenges.

Your group can protect Ember’s castle by creating and de-bugging programmes to defeat monsters and guard the treasure, before writing and coding an adventure of their own.

Curriculum links

Key stage 1 and reception
Mathematics
Working scientifically
  • Computing
  • English
  • Working scientifically

Students will learn

Laptop icon.

What computer programmers use coding for

Brain icon

How to code a robot dragon by creating and debugging programmes

Castle icon.

How to use logical reasoning to guide a robot dragon through a series of challenges